The crew behind the mods.

Small team, handmade worlds, weird ideas, and Minecraft creations shaped by the people who build them.

Small team, real hands

The people making Iced Fox feel like Iced Fox.

This page is not another project list. It is the crew: the people who code, model, animate, listen to the community, test ideas, and keep the studio alive.

How it usually starts

Someone drops a strange idea, someone makes it playable, someone makes it look alive, and then the community tells us what actually feels fun.

Xtrager avatar Founder & Lead Developer

Xtrager

Systems, code, direction, and the part where one idea becomes an actual release.

Prilliovich avatar Community Manager & Developer

Prilliovich

Community care, feedback loops, development support, and keeping the studio close to players.

ReDeWz avatar Developer

ReDeWz

Development support, gameplay systems, and helping turn studio ideas into playable features.

Circexya avatar 3D & Animation

Circexya

Characters, motion, and blocky shapes that bring ideas into the world.

Doodles avatar 3D & Animation

Doodles

Modeling, animation experiments, and visual detail for creatures and props.

Deivis1807 avatar 3D & Animation

Deivis1807

Voxel craft, animation support, and expressive Minecraft-style pieces.

Our rhythm

Messy ideas, clear roles.

Someone brings a strange idea, someone blocks it out, someone gives it shape, someone tests it with the community, and then everyone argues about what would make it more fun.

What matters here

Human-made, player-tested.

The studio works best when it feels like a group chat became a workshop: fast experiments, handmade visuals, player feedback, and enough personality to avoid becoming generic.

Around the team

Want to be close to the workshop?

Join the community, talk with the team, test ideas, and help shape what gets polished next.